Blog 10: The future of Technology, Education and Gaming
What will be the future of technology? What lies within this electronic world?
Back in my day games were use to be played just for fun. But there are many games that teach something to people now.
As a person who grow up playing minecraft (started playing at version 1.2.5 when ihave just started to high school). I want to talk about Minecraft primarily. It is a game that people from all ages can enjoy, from 3 year olda to 70 years olds. There is a system called 'redstone' it is kind of programing with blocks, so there are people who create gigantic machines, systems such as computer, calculator. It supports modding etc. So why not use it for educational purposes since it attracts almost everyone? Actually there is Minecraft Education edition. It is mostly used for STEM education since it provides the teachers with great opportunity to put theorethical knowledge into practice. Acording to qualitative research made by Sajben (2020) it has beeb observed that it is a great to to promote critical thinking, providing student centered learning. It had yet been used in Turkey as a popular tool. But it may increase in number as the computer affordability increases.
Šajben, Jakub & Klimová, Nika & Lovászová, Gabriela. (2020). Minecraft: Education Edition as a Game-Based Learning in Slovakia. 10.21125/edulearn.2020.1946.
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